Mindscape Collective is now The Consciousness Library. Same library, new name. You may need to sign in again. About the change
Skip to content

Flying dreams stimulated by an immersive virtual reality task.

Claudia Picard-Deland, Maude Pastor, Elizaveta Solomonova, Tyna Paquette, Tore Nielsen

Consciousness and Cognition August 1, 2020 DOI: 10.1016/j.concog.2020.102958 (opens in new tab) via PubMed

Summary

AI-generated from the abstract

Flying dreams, though common, rarely occur. In a study with 137 participants, a virtual reality flying task followed by a morning nap increased reports of flying dreams during the nap and the following morning, compared to baseline rates and a control group. These dreams also showed greater lucid control and emotional intensity. Prior dream-flying experience and the level of VR sensory immersion influenced induction. The results support a vection-based explanation of dream-flying and could aid in developing dream flight-induction technologies.

Study at a glance

Characteristics Experimental study Peer reviewed
Sample size 137
Population Participants who underwent VR-flying and a morning nap
Intervention custom-built virtual reality (VR) flying task
Duration 5 days before and 10 days after VR exposure for home dream journals; laboratory nap immediately after VR
Topics Dreaming Lucid dreaming
Keywords Flight simulation Gravity imagery Immersion Sense of presence
Citations 25
Key finding VR-flying increased the reporting of flying dreams and changed their quality, with higher lucid-control and emotional intensity, modulated by prior dream-flying experience and VR immersion.

Abstract

Despite a high prevalence and broad interest in flying dreams, these exceptional experiences remain infrequent. Our study aimed to (1) induce flying dreams using a custom-built virtual reality (VR) flying task, (2) examine their phenomenological correlates and (3) investigate their relations to participant state and trait factors. 137 participants underwent VR-flying followed by a morning nap. They also completed home dream journals for 5 days before and 10 days after the VR exposure. VR-flying successfully increased the reporting of flying dreams during the laboratory nap and on the following morning compared to both baseline frequencies and a control cohort. Flying dreams were also changed qualitatively, exhibiting higher levels of Lucid-control and emotional intensity, after VR exposure. Factors such as prior dream-flying experiences and level of VR sensory immersion modulated flying dream induction. Findings are consistent with a new vection-based explanation of dream-flying and may facilitate development of dream flight-induction technologies.

Explore topics

Comments

No comments yet.

Log in to comment