Isness: Using Multi-Person VR to Design Peak Mystical-Type Experiences Comparable to Psychedelics
David R. Glowacki, Mark D. Wonnacott, Rachel Freire, Becca R. Glowacki, Ella M. Gale, James E. Pike, Tiu de Haan, Mike Chatziapostolou, Oussama Metatla
arXiv Preprint Archive February 3, 2020 preprint
Study at a glance
AI-extracted from the abstract| Characteristics | Observational study Double-blind |
|---|---|
| Sample size | 57 |
| Population | Participants of a multi-person VR journey called 'Isness' |
| Duration | Single VR session |
| Topics | Mystical experience |
| Keywords | Cs.hc Virtual-reality Psychedelic-experience Human-computer-interaction Mystical-states Consciousness-research |
| Citations | 53 |
| Key findings | Participants in the VR experience 'Isness' reported mystical-type experiences comparable to those from high doses of psilocybin and LSD in double-blind clinical studies. |
Abstract
Studies combining psychotherapy with psychedelic drugs (PsiDs) have demonstrated positive outcomes that are often associated with PsiDs' ability to induce 'mystical-type' experiences (MTEs) - i.e., subjective experiences whose characteristics include a sense of connectedness, transcendence, and ineffability. We suggest that both PsiDs and virtual reality can be situated on a broader spectrum of psychedelic technologies. To test this hypothesis, we used concepts, methods, and analysis strategies from PsiD research to design and evaluate 'Isness', a multi-person VR journey where participants experience the collective emergence, fluctuation, and dissipation of their bodies as energetic essences. A study (N=57) analyzing participant responses to a commonly used PsiD experience questionnaire (MEQ30) indicates that Isness participants had MTEs comparable to those reported in double-blind clinical studies after high doses of psilocybin & LSD. Within a supportive setting and conceptual framework, VR phenomenology can create the conditions for MTEs from which participants derive insight and meaning.