Skip to content

Mel Slater

6 papers in the library · 204 citations · publishing 2013-2023

Papers

Sort Most recent Most cited

Electroencephalographic Signature of Out-of-Body Experiences Induced by Virtual Reality: A Novel Methodological Approach.

Journal of Cognitive Neuroscience September 1, 2023 Charlotte Martial, Héléna Cassol, Mel Slater et al. 13 citations

Out-of-body experiences (OBEs) are subjective experiences of seeing one's own body and the environment from a location outside the physical body. They can arise spontaneously or in specific conditions, such as during the intake of dissociative drug. Given its unpredictable occurrence, one way to empirically study it is to induce subjective experiences resembling an OBE using technology such as...

Is Consciousness First in Virtual Reality?

Frontiers in Psychology 2022 Mel Slater, Maria V. Sanchez-Vives

The prevailing scientific paradigm is that matter is primary and everything, including consciousness can be derived from the laws governing matter. Although the scientific explanation of consciousness on these lines has not been realized, in this view it is only a matter of time before consciousness will be explained through neurobiological activity in the brain, and nothing else. There is an...

Virtual mortality and near-death experience after a prolonged exposure in a shared virtual reality may lead to positive life-attitude changes

PLoS One November 5, 2018 Itxaso Barberia, Ramon Oliva, Pierre Bourdin et al. 71 citations

Mortality is an obvious if uncomfortable part of the human condition, yet it is impossible to study its impact on anyone who experiences it. Reports of phenomena associated with death such as out-of-the-body (OBE) and near death experiences (NDE) can only be studied post-hoc, since it is impossible to design a scientific study where an experimental group experiences death (and returns) and a...

A Virtual Out-of-Body Experience Reduces Fear of Death

PLoS One January 9, 2017 Pierre Bourdin, Itxaso Barberia, Ramon Oliva et al. 120 citations

Immersive virtual reality can be used to visually substitute a person's real body by a life-sized virtual body (VB) that is seen from first person perspective. Using real-time motion capture the VB can be programmed to move synchronously with the real body (visuomotor synchrony), and also virtual objects seen to strike the VB can be felt through corresponding vibrotactile stimulation on the...

Sliding perspectives: dissociating ownership from self-location during full body illusions in virtual reality.

Frontiers in Human Neuroscience 2014 Antonella Maselli, Mel Slater

Bodily illusions have been used to study bodily self-consciousness and disentangle its various components, among other the sense of ownership and self-location. Congruent multimodal correlations between the real body and a fake humanoid body can in fact trigger the illusion that the fake body is one's own and/or disrupt the unity between the perceived self-location and the position of the...

Drift and ownership toward a distant virtual body.

Frontiers in Human Neuroscience 2013 Ausiàs Pomés, Mel Slater

In body ownership illusions participants feel that a mannequin or virtual body (VB) is their own. Earlier results suggest that body ownership over a body seen from behind in extra personal space is possible when the surrogate body is visually stroked and tapped on its back, while spatially and temporal synchronous tactile stimulation is applied to the participant's back. This result has been...