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Computers in Human Behavior Reports

ISSN 2451-9588

2 papers in the library · publishing 2026

Papers

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No added benefit of VR and neurofeedback-enhanced VR for trait mindfulness in long-term mindfulness training

Computers in Human Behavior Reports October 6, 2026 Yuqin Liu, Weitao Zhang, Yilin Wang et al.

Immersive virtual reality (VR) and neurofeedback (NF) are increasingly promoted to enhance mindfulness meditation, yet it remains unknown whether these externally engaging technologies confer lasting benefits for trait mindfulness over sustained practice. This longitudinal randomized controlled trial compared three conditions over a 4-week program (eight sessions) with a three-month follow-up:...

Understanding the role of rhythm: Effects of VR-based breathing meditation on anxiety, stress, and mindfulness

Computers in Human Behavior Reports June 16, 2026 Peng Tan, Yanpin Song, Xinyu Zhang et al.

Breathing meditation (BM), particularly when delivered via virtual reality (VR), has shown promise in reducing anxiety and stress and enhancing mindfulness. Recent evidence suggests that embedding rhythmic elements, such as temporally structured inhalation, exhalation, and breath-holding, may further regulate BM’s effectiveness. However, the specific role of rhythm in VR-based breathing...

DOI: 10.1016/j.chbr.2026.101153 (opens in new tab) Breathing Mindfulness meditation Depression economics Psychotherapist