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Real-Life Continuous Flash Suppression - Rendering The Real World Unconscious Using Augmented Reality Goggles

PsyArXiv Preprints June 26, 2018 preprint DOI: osf:y3fcz_v1 (opens in new tab)

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AI-extracted from the abstract
Characteristics Preprint
Keywords Augmented reality Continuous flash suppression Ecologicality Real objects Perception
Key points The authors report that real objects can be suppressed from awareness using 'real-life CFS', an augmented reality variant in which CFS masks are shown to the dominant eye while the non-dominant eye views the real world. Across three experiments, suppression duration was comparable to that obtained with classic on-screen CFS.

Abstract

Notice: a peer-reviewed version of this preprint has been published in Behavior Research Methods and is available freely at http://link.springer.com/article/10.3758/s13428-018-1162-0 Continuous Flash Suppression (CFS) is a popular method for suppressing visual stimuli from awareness for relatively long periods. Thus far, it has only been used for suppressing two-dimensional images presented on-screen. We present a novel variant of CFS, termed ‘real-life CFS’, with which the actual immediate surroundings of an observer – including three-dimensional, real life objects – can be rendered unconscious. Real-life CFS uses augmented reality goggles to present subjects with CFS masks to their dominant eye, leaving their non-dominant eye exposed to the real world. In three experiments we demonstrate that real objects can indeed be suppressed from awareness using real-life CFS, and that duration suppression is comparable that obtained using the classic, on-screen CFS. We further provide an example for an experimental code, which can be modified for future studies using ‘real-life CFS’. This opens the gate for new questions in the study of consciousness and its functions.

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