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Where am I in virtual reality?

Albert H Van der Veer, Adrian J T Alsmith, Matthew R Longo, Hong Yu Wong, Betty J Mohler

PLoS One 2018 DOI: 10.1371/journal.pone.0204358 (opens in new tab)

Study at a glance

AI-extracted from the abstract
Characteristics Experimental study Peer reviewed
Population People using a virtual reality headset
Key findings When pointing at themselves with a virtual pointer in a VR headset, participants mainly located themselves in the upper face, whereas previous physical-pointer work found locations mainly in the upper face and upper torso. On a body outline, they pointed most often to the upper torso, then the upper or general face. The authors suggest head-mounted VR may shift self-location toward the head.

Abstract

It is currently not well understood whether people experience themselves to be located in one or more specific part(s) of their body. Virtual reality (VR) is increasingly used as a tool to study aspects of bodily perception and self-consciousness, due to its strong experimental control and ease in manipulating multi-sensory aspects of bodily experience. To investigate where people self-locate in their body within virtual reality, we asked participants to point directly at themselves with a virtual pointer, in a VR headset. In previous work employing a physical pointer, participants mainly located themselves in the upper face and upper torso. In this study, using a VR headset, participants mainly located themselves in the upper face. In an additional body template task where participants pointed at themselves on a picture of a simple body outline, participants pointed most often to the upper torso, followed by the (upper) face. These results raise the question as to whether head-mounted virtual reality might alter where people locate themselves making them more "head-centred".

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