An interaction design model for virtual reality mindfulness meditation using imagery‐based transformation and positive feedback
Yingying She, Qing Wang, Fang Liu, Lin Lin, Baorong Yang, B. Hu
Comput. Animat. Virtual Worlds May 18, 2023 DOI: 10.1002/cav.2184 (opens in new tab) via Semantic Scholar
Summary
AI-generated from the abstractA proposed interaction design model for virtual reality (VR) mindfulness meditation uses imagery-based transformation and positive feedback to help users quickly soothe negative emotions. Building on traditional mindfulness meditation, the model specifies three steps: an interaction guidance process, an interaction experience context, and an interaction feedback mechanism. Two scenarios were built based on these steps. Experimental results suggest the design can effectively alleviate anxiety and provide emotional relief. The transformation model is offered as a reference for VR mindfulness meditation systems and as a new idea for non-pharmacological interventions in psychotherapy.
Study at a glance
| Characteristics | Experimental study Peer reviewed |
|---|---|
| Keywords | Computer science Psychology |
| Key finding | The proposed VR mindfulness meditation design can effectively alleviate anxiety and provide emotional relief. |
Abstract
In recent years, mindfulness meditation has become increasingly popular as a way to relieve negative emotions. Although many studies have shown the advantages of the most immersive virtual reality (VR) technologies to support mindfulness meditation, few have summarized a standardized process for developing a VR tool to aid mindfulness meditation. We propose an interaction design model for VR mindfulness meditation using imagery‐based transformation and positive feedback to help users quickly soothe their negative emotions. Based on the traditional mindfulness meditation model, we propose the three detailed transformational steps to build (1) an interaction guidance process, (2) an interaction experience context, and (3) an interaction feedback mechanism. We build two scenarios based on them. Our experimental results suggest that our design can effectively alleviate a user's anxiety and provide emotional relief. Our insights on the transformation model of VR mindfulness meditation can be applied in related research, providing an effective reference model for VR mindfulness meditation systems, while providing new ideas for non‐pharmacological interventions in psychotherapy.