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Cyberdelics: Designing immersive media for transpersonal experiences

Daniel Mirante, Carl Smith

Electronic workshops in computing 2025 DOI: 10.14236/ewic/eva2025.37 (opens in new tab)

Study at a glance

AI-extracted from the abstract
Characteristics Theoretical or philosophical paper Peer reviewed
Keywords Transpersonal Human–computer interaction Multimedia Psychotherapist
Key points Proposes a conceptual design model for cyberdelic experiences in VR that integrates historical ritual traditions, transpersonal psychology, and ethical design principles.

Abstract

Cyberdelics are forms of immersive media (XR, VR, generative AI worlds) that aim to emulate or induce transpersonal states of consciousness traditionally achieved through ritual, psychedelics, or spiritual practices. This discourse explores cyberdelic context engineering through an interdisciplinary synthesis of historical ritual traditions, transpersonal psychology, and design potentials specific to VR. The study proposes a conceptual design model integrating epistemic expansion, emotional resonance, facilitating conditions, and integration aftereffects, leveraging XR/VR’s strengths in spatial scale and temporal manipulation. The work’s significance lies in its interdiscursive approach, weaving ancient sacred practices with modern technology to envision safe, meaningful experiences. It advocates for ethical design principles—preparation, consent, and support— acknowledging that this medium offers profound opportunities for growth while demanding thoughtful stewardship.