Design principles for PTG-oriented VR mindfulness in cancer survivorship: a qualitative-to-prototype translation framework
Jos Gijbels
Frontiers in Virtual Reality May 14, 2026 DOI: 10.3389/frvir.2026.1822439 (opens in new tab)
Study at a glance
AI-extracted from the abstract| Characteristics | Qualitative study Peer reviewed |
|---|---|
| Sample size | 14 |
| Population | Adult cancer survivors at least one year post-treatment, recruited via an Irish cancer care centre (14 in focus groups; 10 in post-use interviews) |
| Duration | Approximately 15-minute VR session |
| Topics | Meditation |
| Key findings | Argues that translating survivors' lived experience into scene- and interaction-level VR design rules can yield repeatable, comfort-first mindfulness tools intended to support growth-oriented coping. The authors propose design principles centred on attention-by-design, comfort as a precondition for psychological accessibility, onboarding-as-intervention, accessibility and inclusion, and engagement features that do not compete with therapeutic flow. |
Abstract
Introduction: Cancer survivorship is a prolonged phase shaped by late effects and ongoing recovery work, yet scalable, survivor-centred psychosocial supports remain limited, and VR-guided mindfulness design is often under-specified for repeatable use in real-world recovery contexts.
Methods: Using an interpretive phenomenological approach, we conducted two linked qualitative phases: focus groups with adult cancer survivors (n = 14; ≥1 year post-treatment; recruited via an Irish cancer care centre) to generate survivorship-derived requirements, followed by rapid iterative development of a comfort-first, ∼15-min bespoke VR PTG mindfulness prototype (Meta Quest 3s) and semi-structured post-use interviews (n = 10) to refine and validate design decisions; data across phases were analysed using inductive reflexive thematic analysis.
Results: Presented is a survivor-derived, theory-aligned design principles framework for PTG-oriented VR mindfulness supported by explicit traceability from qualitative requirements to prototype design decisions, emphasising attention-by-design (one focal anchor per scene, explicit signalling, staged sensory complexity), comfort as a precondition for psychological accessibility (seated use, stable horizon, conservative audio, screening and stop rules), onboarding-as-intervention (plain-language guidance, progressive disclosure, minimal in-session decisions), accessibility and inclusion (controller-free interaction, low literacy support, remembered presets), and engagement features that sustain return use without competing with therapeutic flow; brief guidance is also provided for mechanism-aligned measurement, co-design/patient-centred communication, and strategic positioning.
Conclusion: By translating lived survivorship experience into scene- and interaction-level VR design rules operationalised in a comfort-first prototype, this work advances medically relevant guidance for building repeatable VR mindfulness tools intended to support growth-oriented coping in survivorship and provides a reproducible foundation for future refinement and evaluation.
Comparable studies
Other qualitative studies on meditation, most cited first.
Citations in the library
Cites 8
- Group VR experiences can produce ego attenuation and connectedness comparable to psychedelics Scientific Reports May 30, 2022
- Effects of mindfulness-based stress reduction on quality of life of breast cancer patient: A systematic review and meta-analysis. PLoS One 2024
- Effectiveness of Web-Based Mindfulness-Based Interventions for Patients With Cancer: Systematic Review and Meta-Analyses. Journal of Medical Internet Research June 25, 2024
- VR models of death and psychedelics: an aesthetic paradigm for design beyond day-to-day phenomenology Frontiers in Virtual Reality January 29, 2024
- Understanding How Virtual Reality Can Support Mindfulness Practice: Mixed Methods Study Journal of Medical Internet Research September 6, 2019
and 3 more in the library