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Computation, consciousness, and “computation and consciousness”

Colin Klein

September 13, 2018 DOI: 10.4324/9781315643670-23 (opens in new tab)

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AI-extracted from the abstract
Characteristics Theoretical or philosophical paper
Citations 4
Key points Argues that Tim Maudlin's argument against computationalism does not rely on the 'exploding implementation' thesis, since Maudlin presupposes that counterfactual restrictions can avoid such explosions, and reads computationalism narrowly as the claim that some Turing machine can be conscious. The text also notes that the mechanism of inhalational anesthetics remains a scientific puzzle.

Abstract

Video games are a kind of physical computation, and the point holds true of computation more generally. Computationalism about consciousness is the thesis that phenomenal properties supervene on computational ones – that is, that being the right kind of computer is enough to be conscious. The mechanism of action of inhalational anesthetics remains something of a scientific puzzle, especially given the ability of chemically inert gasses like xenon to remove consciousness at high concentrations. Tim Maudlin&s;s work bears an important relationship to various &s;exploding implementation&s; arguments, which claim that any sufficiently complex object can implement any finite-state automaton. Maudlin&s;s argument does not require exploding implementation to be true, however. Indeed, he presupposes that appropriate counterfactual restrictions are sufficient to avoid explosions. Maudlin&s;s argument, by contrast, reads computationalism more narrowly as the claim that some Turing machine can be conscious.

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