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Contribution of default mode network to game and delayed-response task performance: Power and connectivity analyses of theta oscillation in the monkey.

Tohru Kodama, Takashi Kojima, Yoshiko Honda, Takayuki Hosokawa, Akihiro Karashima, Masataka Watanabe

Neuroscience Letters September 25, 2023 DOI: 10.1016/j.neulet.2023.137465 (opens in new tab)

Study at a glance

AI-extracted from the abstract
Characteristics Electrophysiological study in a nonhuman primate Peer reviewed
Population Monkey
Measures EEG theta power, Granger causality analysis
Topics Default mode network
Keywords Cognitive control Delayed-response Granger causality Theta oscillation Video game
Key points Default mode and executive networks worked cooperatively in both a competitive video game and a delayed-response task. Theta power increased above rest in all three recorded areas during the video game but not the delayed-response task, possibly reflecting higher cognitive demand. Theta-band information flow was directed more toward the anterior default mode network than away from it in both tasks.

Abstract

Neuroimaging studies have demonstrated the presence of a default mode network (DMN) which shows greater activity during rest, and an executive network (EN) which is activated during cognitive tasks. DMN and EN are thought to have competing functions. However, recent studies reported that the two networks show coactivation during some cognitive tasks. To clarify how DMN works and how DMN interacts with EN for cognitive control, we recorded EEG activities in the medial prefrontal (anterior DMN: aDMN), posterior cingulate/precuneus (posterior DMN: pDMN), and lateral prefrontal (EN) areas in the monkey. As cognitive tasks, we employed a monkey-monkey competitive video game (GAME) and a delayed-response (DR) task. We focused on theta oscillation because of its importance in cognitive control. We also examined theta band connectivity among the three network areas using the Granger causality analysis. DMN and EN were found to work cooperatively in both tasks. In all the three network areas, we found GAME-task-related, but no DR-task-related, increase in theta power from the resting level, maybe because of the higher cognitive demand associated with the GAME task performance. The information flow conveyed by the theta oscillation was directed more to aDMN than from aDMN for both tasks. The GAME-task-related increase in theta power in aDMN is supposed to be supported by more information flow conveyed by the theta oscillation from EN and pDMN.

Comparable studies

Other preclinical and animal studies on default mode network, most cited first.

Study Year Design Participants
Rat brains also have a default mode network Rats 2012 Observational study
Large-scale topology and the default mode network in the mouse connectome Mouse brain 2014 Observational study
Hippocampal Sharp-Wave Ripples Influence Selective Activation of the Default Mode Network Anesthetized monkeys 2016 Observational study
Psilocybin-induced default mode network hypoconnectivity is blunted in alcohol-dependent rats Healthy rats and a rat model of alcohol relapse 2023 Randomized, placebo-controlled crossover pharmaco-fMRI study
Altered functional connectivity within the default mode network in two animal models with opposing episodic memories Rats (control, LPS-challenged, and footshock-exposed groups) 2018 Animal model study

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