Out-Of-Virtual-Body Experiences: Virtual Disembodiment Effects on Time Perception in VR
Fabian Unruh, Jean-Luc Lugrin, M. Latoschik
Virtual Reality Software and Technology October 9, 2024 DOI: 10.1145/3641825.3687717 (opens in new tab)
Study at a glance
AI-extracted from the abstract| Characteristics | Experimental study Peer reviewed |
|---|---|
| Sample size | 44 |
| Population | Participants in a virtual reality experiment |
| Key findings | Both virtual disembodiment techniques elicited a significant virtual disembodiment perception, but time duration estimations in the minute range were shorter only in the facing view condition compared with the eye view condition. The authors believe reduced agency in the facing view is a key factor in this time perception alteration. |
Abstract
This paper presents a novel experiment investigating the relationship between virtual disembodiment and time perception in Virtual Reality (VR). Recent work demonstrated that the absence of a virtual body in a VR application changes the perception of time. However, the effects of simulating an out-of-body experience (OBE) in VR on time perception are still unclear. We designed an experiment with two types of virtual disembodiment techniques based on viewpoint gradual transition: a virtual body’s behind view and facing view transitions. We investigated their effects on forty-four participants in an interactive scenario where a lamp was repeatedly activated and time intervals were estimated. Our results show that, while both techniques elicited a significant virtual disembodiment perception, time duration estimations in the minute range were only shorter in the facing view compared to the eye view condition. We believe that reducing agency in the facing view is a key factor in the time perception alteration. This provides first steps towards a novel approach to manipulating time perception in VR, with potential applications for mental health treatments such as schizophrenia or depression and for improving our understanding of the relation between body, virtual body, and time.