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Anglica Wratislaviensia

ISSN 0301-7966

2 papers in the library · 1 citation · publishing 2024

Papers

Turnt, Trippy, and Tipsy: Video Games, Drugs, and Allo-Ludic Play

Anglica Wratislaviensia January 18, 2024 Mike Piero 1 citation

Video games increasingly depict drugs, yet game studies has lagged behind film and television studies in systematically analyzing these representations. This essay offers a flexible taxonomy for studying how virtual drugs in games connect to real-world social inequalities, especially in the United States. Drawing on Donna Haraway's cyborg politics and Steven Conway's ludic framework (extended with allo-ludic play), the author examines stimulants, depressants, and psychedelics in both Triple-A and indie games. The analysis argues that studying drugs in video games is important for understanding the intertwined histories of the gaming medium and changing US drug policies, laws, and enforcement, particularly how in-game drugs map onto oppressive and discriminatory conditions outside the game.

The New Age Spiritual Life Narrative: New Wine in Old Wineskins?

Anglica Wratislaviensia December 19, 2024 Magdalena Ożarska

New Age spiritual memoirs differ structurally from Christian spiritual memoirs by featuring multiple turning points—several "awakenings"—rather than a single conversion experience. The plots are driven by spiritual seekership, with common turning points including psychedelic-induced awakenings, non-dual awakenings, and energy-like somatic experiences. These patterns are illustrated through brief overviews of memoirs by Stanislav Grof, Richard Alpert/Ram Dass, Tony Parsons, Richard Sylvester, and Suzanne Segal.