Human TechnologyDecember 30, 2025Óscar Díaz-Chica, Alejandro Tapia-Frade, Diana Santos Fernández
The video game industry is a thriving sector where the effects derived from its consumption are studied, among other aspects. This research analyzes the possible incidence of commercial video games on the mindfulness trait of players. To this end, a survey was carried out on a sample, mostly Spanish, of 225 people aged 17 to 66 years. The measure used to assess the mindfulness trait is the Five...
Exploring the phenomenology of remote practices made possible by recent technological advances, such as telesurgery, will reveal the role of proprioception in agency and ownership of action and furthermore delimit the possibility of re-embodiment through technological interfaces. An understanding of the lived body, viewed through the philosophical paradigms of theorists Husserl and...