Death is a fundamental aspect of the human condition, shaping how people understand life and existence. Virtual reality (VR) has increasingly been used for virtual engagements with mortality in controlled lab environments, but there remains a limited understanding of how to design and facilitate such experiences in public settings, such as art galleries, where designers must balance...
Virtual Reality (VR) exhibitions are becoming increasingly popular for creating immersive and interactive experiences. One particular use case in research is death simulations in VR, where users can experience or explore the concept of death in a controlled environment. Death is a profound theme that offers opportunities for emotional growth, empathy, and deep reflection. This project presents...