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Beena Kuruvilla

1 paper in the library · 13 citations · publishing 2008

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Video Game Play Effects on Dreams: Self-Evaluation and Content Analysis

Eludamos Journal for Computer Game Culture September 21, 2008 Jayne Gackenbach, Beena Kuruvilla 13 citations

Recent dreams were collected over a year’s period from college undergraduates. In addition to providing self-evaluations of the dreams, participants were also asked to answer a variety of media use questions. These were both in terms of their media use the day before the dream and in terms of their historical media use with the most interactive and absorbing media available today, video games....