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Angela A T Schuurmans

1 paper in the library · publishing 2020

Papers

A novel approach to improve stress regulation among traumatized youth in residential care: Feasibility study testing three game-based meditation interventions.

Early Intervention in Psychiatry August 1, 2020 Angela A T Schuurmans, Karin S Nijhof, Ron H. J. Scholte et al.

A pilot study tested three game-based meditation interventions (Muse, DayDream, and Wild Divine) in 15 traumatized adolescents in residential care. All three interventions improved physiological stress regulation during sessions, as measured by heart rate variability. Muse received the highest user evaluation (8.42 out of 10) and produced reliable improvements in post-traumatic symptoms, stress, and anxiety for all participants. DayDream and Wild Divine showed inconsistent results: some participants improved, while others remained stable or deteriorated. The findings suggest game-based meditation, particularly Muse, may help regulate stress in this population, but results are preliminary due to the small sample size.