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Siobhán O’Connor

2 papers in the library · 1 citation · publishing 2025-2026

Papers

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Co-designing a virtual reality based mindfulness application to address diabetes distress using Artificial Intelligence-informed Experience-Based Co-Design (AI-EBCD): a feasibility study

medRxiv March 11, 2026 Shraboni Ghosal, Mengying Zhang, Emma Stanmore et al. preprint

Abstract More than one third of adults with diabetes can experience diabetes distress due to the demands of daily self-care. As a cognitive therapy, mindfulness can alleviate diabetes distress but face-to-face programmes can be difficult to access and pay for, and apps lack personalisation and feedback. Virtual reality (VR) may support mindfulness practice, but no VR app tailored to people...

Virtual reality based mindfulness applications: a commercial health app review

medRxiv March 24, 2025 Shraboni Ghosal, Mengying Zhang, Angeliki Bogosian et al. 1 citation preprint

Abstract Introduction Mindfulness can positively impact physical and mental health, but face-to-face programmes are limited by poor accessibility, availability, and cost. Virtual reality (VR) offers immersive audio-visual environments that could improve mindfulness practice. Aim To evaluate commercially available VR apps related to mindfulness. Methods App stores and relevant online platforms...

DOI: 10.1101/2025.03.21.25324405 (opens in new tab) Full text (opens in new tab) Mindfulness Virtual reality Human–computer interaction Psychotherapist